
The Story
CHARACTER DESIGN QUARTERLY 31 SC (C: 1-1-1)
(W) Various (A) Various (C) Na
3D TOTAL PUBLISHING
StockID: 137498 SKU: NOV241852
Learn new ways to develop your own ideas- and discover from the artists what it is like to work for prolific animation studios such as Disney- Warner Bros.- and DreamWorks. This issue's cover is provided by incredible artist Feefal- who has worked with us many times before (including on her own Art Of book). Johanna Forster takes us inside her sketchbook- sharing how she uses real-world references to build up a library of character ideas. Sheryl Yap has a collection of tips for how to make original and effective character turnarounds- a crucial skill for working as a designer at animated-film studios. David Ardinaryas Lojaya- Art Director of the hit game Coral Island- talks to us about creating characters for video games and his professional design process.
Description
CHARACTER DESIGN QUARTERLY 31 SC (C: 1-1-1)
(W) Various (A) Various (C) Na
3D TOTAL PUBLISHING
StockID: 137498 SKU: NOV241852
Learn new ways to develop your own ideas- and discover from the artists what it is like to work for prolific animation studios such as Disney- Warner Bros.- and DreamWorks. This issue's cover is provided by incredible artist Feefal- who has worked with us many times before (including on her own Art Of book). Johanna Forster takes us inside her sketchbook- sharing how she uses real-world references to build up a library of character ideas. Sheryl Yap has a collection of tips for how to make original and effective character turnarounds- a crucial skill for working as a designer at animated-film studios. David Ardinaryas Lojaya- Art Director of the hit game Coral Island- talks to us about creating characters for video games and his professional design process.












